Crimson Desert update 2.04.08 fixes PS5 and Mac crashes and eases frame rate drops
Crimson Desert update 2.04.08 fixes a PS5 cutscene crash and a Mac Leviakan crash, and improves frame rate drops in certain areas, Pearl Abyss says.
Crimson Desert update 2.04.08 targets frame rate drops and a handful of nasty crashes, including one on PS5 and one on Mac. The patch notes say (via PlayStation Universe) that Pearl Abyss will keep working on frame rate drops that happen in certain situations and content.
Crashes and performance
- Frame rate drops in certain areas have been improved.
- PS5: a crash during certain cutscenes is fixed.
- Mac: a crash after defeating Leviakan, which made it impossible to progress, is fixed.
- A crash when walking up from a distance to a castle or management facility with lots of flooring laid down is fixed.
Quests, bosses and the sea
- Defeating Leviakan now grants its scale as a reward.
- The ship’s wheel now rotates while steering the ship.
- Players riding a Phantom Ship can now encounter the Phantom Ship in the Sea of Silence.
- Loading a save near an anchorage on certain islands no longer spawns the ship on the island.
- Reviving on the Drunken Catfish no longer puts the character beneath the ship.
- A quest to propose to a witch now completes properly once the “Propose” interaction is done.
- The Golden Striped Marlin can now be removed from the trade goods slots.
Housing and Free Construction
- Houses no longer disappear in certain situations in Free Construction mode.
- Deleting a room in Free Construction mode now brings up a confirmation prompt.
- Choosing “Undo Changes” no longer makes objects installed indoors vanish.
- Entering housing mode in certain situations no longer moves the player to a house in another location.
Exploration and combat
- Character controls no longer become unresponsive in certain underwater caves, and the character can dive again there.
- The camera no longer occasionally becomes unresponsive during pioneering.
- Letting go while clinging no longer makes the character roll unintentionally.
- Projectiles no longer keep spawning from Karanda’s Spheres.
- Monsters with muskets no longer aim them in awkward directions.
- Damiane’s Ascended Stab now works properly with a two-handed sword.
Other changes
- Spotted seals can now be fed.
- A help entry now appears when the player encounters a school of fish.
- Equipment enhancement levels no longer reset in certain situations when one save file is played across multiple accounts.
- Certain outfits that appeared unnatural have been fixed.


