NewsGrand Theft Auto VIPS5

Grand Theft Auto VI pre-load is open on PS5, with a midnight launch by country on 19 November

PlayStation says GTA VI pre-load is open on PS5, with a rolling midnight launch by country on 19 November starting at 12am NZDT in New Zealand.

Grand Theft Auto VI key art
Image: Rockstar Games / Xbox
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Grand Theft Auto VI (PS5)

PS5

Sony has opened pre-loading for Grand Theft Auto VI on PS5, nine days before the game launches on 19 November. A PlayStation Blog post dated 10 November says pre-loading is available at PlayStation Store.

Pre-loading

Sony says Grand Theft Auto VI is the most pre-ordered game in the history of PlayStation Store. Because of that demand, it worked with Rockstar Games to let players start pre-loading nine days early.

Sony strongly advises anyone who wants to play on launch day to pre-load as soon as possible. If you bought the code-in-box version, you can activate your code as soon as you have it and start pre-loading. If you haven’t pre-ordered yet, Sony says you can still do that at PlayStation Store. For how much space you’ll need, see how much storage GTA 6 needs.

A rolling midnight launch

Sony says it has adopted a rolling midnight launch by country. It begins at 12am NZDT in New Zealand and runs across the world as each country reaches midnight on 19 November.

The post doesn’t say how that works for countries with more than one time zone, such as Australia. Our GTA 6 release time page has the unlock time for each state, based on Rockstar Support’s regional release times.

What the PS5 version uses

Sony says the PS5 version uses the DualSense wireless controller’s integrated speakers, haptics and adaptive triggers across the game, and that they can be adjusted in the accessibility settings. In-game sound uses Tempest 3D Audio for audio positioning, and the console’s SSD improves load times. Sony says that makes Grand Theft Auto VI play best on PS5. The post also embeds a video of the game’s PS5 features.

PS5 Pro has further enhancements. Sony lists improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows.

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